ONLINE · STOCK ARENA · 2026 – present · IN PROGRESS
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Stock Arena

An automated battle-clip generator that stages fights and renders vertical video, ready to post.

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STATUS
IN PROGRESS
YEAR
2026 – present
ROLE
Solo developer
PythonGodot 4FFmpeg

Overview

Stock Arena is an automated battle-clip generator. It stages a fight between combatants, simulates the combat, and renders the result as a vertical video ready to post to social media — the whole path from "who fights" to "finished clip" without manual editing.

How it works

A simulation layer in Python decides how a battle plays out, the fight is staged and animated, and FFmpeg encodes the final output as vertical video sized for Shorts, Reels, and TikTok. Because the pipeline is automated end to end, it can produce a steady stream of clips rather than one hand-made video at a time.

Content as a system

This project is really about treating content production as an engineering problem. Instead of editing each clip by hand, the interesting work is building the pipeline once and then letting it generate episodes. It slots into the same content-automation philosophy as VodCut and Social Automation: build the machine, then let the machine make the videos.

Status

The simulation-to-video pipeline works and produces postable clips. Ongoing work is on richer combat simulation and tighter integration with the rest of the content pipeline.

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