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PROYECTOS — 2023 / PRESENTE

DEV

Code experiments, utilities, and creative tech projects. Some finished, some eternally "in progress".

A simple yet powerful Windows utility to schedule system shutdowns. Built with Python and Tkinter for a clean, native GUI experience.

PythonTkinterWindows API
  • →Quick preset timers (10, 30, 60 minutes)
  • →Custom time input
  • →Live countdown display
  • →Cancel anytime
  • →Lightweight & portable

This Portfolio

In Progress
⌘

A chaotic creative portfolio built with Next.js, TypeScript, and Tailwind CSS. Featuring animated backgrounds, custom fonts, and that electric aesthetic.

Next.jsTypeScriptTailwind CSSThree.js
  • →Responsive design
  • →Custom animations
  • →Dark theme with neon accents
  • →Modular architecture
Read case study →— work in progress —
⚔

A mobile-first real-time battlefield game with hand-drawn doodle units. Built in Godot 4 with Nakama for online multiplayer — deploy your army, hold the line, and clash for territory.

Godot 4GDScriptNakamaMobile
  • →Real-time battlefield mechanics
  • →Online multiplayer (Nakama)
  • →Doodle-art unit sprites
  • →Mobile-native (Android + iOS)
  • →Faction & territory warfare
Read case study →— work in progress —

Oniro Army

In Progress
🏰

A tower-defense spin-off set in the Oniro universe. Build and upgrade defensive lines in Godot 4 to hold back escalating waves of incoming units.

Godot 4GDScriptMobile
  • →Wave-based tower defense
  • →Tower placement & upgrades
  • →Godot 4 mobile build
  • →Oniro universe crossover
  • →Escalating enemy waves
Read case study →— work in progress —

Canis Solaris

In Progress
☀

A 3D third-person action RPG roguelite built in Godot 4 for Steam. Solarpunk setting with yearly time loops, Monster Hunter–style combat, and crafting.

Godot 4GDScript3DSteam
  • →3D action RPG roguelite
  • →Solarpunk world
  • →Stamina-based combat
  • →Crafting & upgrades
  • →Yearly time loop narrative
Read case study →— work in progress —

Oniro Brawl

In Progress
🥊

A 1–4 player local multiplayer 3D brawler in the Def Jam: Fight for NY lineage. Built in Unreal Engine 5 with a deterministic C++ combat core — strikes, grabs, throws, and per-style finishers.

Unreal Engine 5C++Local Multiplayer
  • →Local 1–4 player couch combat
  • →Grabs, throws & finishers
  • →Deterministic C++ combat core
  • →Data-driven fighting styles
  • →Unreal Engine 5
Read case study →— work in progress —

Roblox Brawler

In Progress
🧱

A 3D grapple-based brawler for Roblox with original IP. Luau source managed by Rojo and verified against a live Studio session — pull enemies in, chain hits, and throw them off the map.

LuauRojoRoblox Studio
  • →3D grapple combat
  • →Original-IP fighting game
  • →Luau + Rojo workflow
  • →Live Studio verification
  • →Roblox platform
Read case study →— work in progress —

Stock Arena

In Progress
🎬

An automated battle clip generator that stages stick-figure fights, simulates combat, and renders vertical video content ready to post on social media.

PythonGodot 4FFmpeg
  • →Automated battle simulation
  • →Stick-figure animation
  • →Vertical video output
  • →FFmpeg encoding
  • →Content pipeline integration
Read case study →— work in progress —

LilDude Avatar

In Progress
👾

A transparent, mic-reactive 3D avatar for streaming — drop it into OBS or float it on your desktop. A control panel drives emotes and live tuning while it reacts to your mic and Twitch chat.

Three.jsFastAPIPySide6WebSockets
  • →Mic-reactive 3D avatar
  • →Twitch chat reactions
  • →OBS overlay + desktop app
  • →Live control panel & emotes
  • →Three.js + FastAPI
Read case study →— work in progress —

VodCut

In Progress
✂

Turns long stream VODs into short-form clips and DaVinci Resolve timelines — locally, at zero marginal cost. One analysis pass finds the moments; assembly renders captioned shorts or exports FCPXML.

Pythonfaster-whisperFFmpegOpenCV
  • →VOD → short-form clips
  • →Auto highlight detection
  • →Burned-in karaoke captions
  • →DaVinci Resolve FCPXML export
  • →Local faster-whisper transcription
Read case study →— work in progress —

Noxly

In Progress
📍

A social discovery app to see who's going to a place before you go. Find people, events, and venues — all in one feed.

Next.jsTypeScriptFastAPI
  • →Venue & event discovery
  • →See who's going
  • →Real-time social feed
  • →Location-based matching
Read case study →— work in progress —

PokeScan

In Progress
🃏

Scan a Pokémon card with your phone camera, get instant identification and pricing, then list it on eBay — all in under 10 seconds. Powered by Claude AI vision.

FastAPINext.jsClaude AIeBay API
  • →AI card recognition
  • →Instant price lookup
  • →eBay listing integration
  • →Collection management
  • →PWA mobile camera
Read case study →— work in progress —
⚙

A self-hosted backend to schedule and auto-post videos across YouTube, Instagram, TikTok, and Facebook from a single admin panel. No third-party services — full control.

FastAPIPythonSQLiteRailwayNext.js
  • →Multi-platform video posting
  • →Scheduled publishing queue
  • →YouTube & Instagram OAuth
  • →Automatic Shorts detection
  • →Self-hosted on Railway
Read case study →— work in progress —

Homo Performans

In Progress
🧬

An autonomous entity simulation with genetic traits, combat systems, and emergent behaviors. Watch digital creatures evolve and interact.

PythonPygameGenetic Algorithms
  • →Autonomous AI entities
  • →Genetic trait inheritance
  • →Combat & behavior systems
  • →Visual feedback effects
Read case study →— work in progress —

Task Tracker

Completed
✅

A full-stack task management app deployed at task-tracker.de. Built with Angular and PrimeNG on the frontend, FastAPI on the backend. Track tasks, log work sessions, and monitor progress.

AngularTypeScriptFastAPIPrimeNG
  • →Full-stack task management
  • →Work session logging
  • →Progress tracking
  • →Angular + PrimeNG UI
  • →FastAPI backend
💡

An ESP32 running WLED connected to a locally hosted backend that controls a 128×128 LED matrix in real time — text, colors, animations, all driven from a custom interface.

ESP32WLEDPythonWebSockets
  • →128×128 LED matrix display
  • →Real-time text rendering
  • →Custom color control
  • →Local backend integration
  • →Live animation effects
Read case study →— School project —
🎭

Custom 3D models built and rigged for augmented reality — used as TikTok effects and filters. Bringing 3D into the phone camera, one face at a time.

3D ModelingEffect HouseARTikTok
  • →Custom 3D model creation
  • →AR rigging & tracking
  • →TikTok Effect House export
  • →Face & world effects
Coming soon: API integrations, automation tools, and more chaotic experiments.