Overview
This is the creative-tech side of my work: custom 3D models built and rigged for augmented reality, published as TikTok effects and filters. The models track to a face or the world through the phone camera — bringing 3D work off the screen and onto real people.
How it works
Each effect starts as an original 3D model, which is then rigged and prepared for AR tracking and exported through TikTok's Effect House. The result is a face or world effect that anyone on TikTok can use in their own videos. One of the published effects is a black balaclava / ski-mask filter that others can apply directly.
Where it fits
AR filters sit at the intersection of the 3D, art, and content threads that run through everything else here. It is the same 3D skill set that shows up in the three.js work and Blender renders, aimed at a platform where the audience is enormous and the medium is a real-time camera effect rather than a static render.
Status
Several effects are published and live on TikTok, with more planned.